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Wrap
Text File
|
1994-09-03
|
4KB
|
148 lines
WELCOME TO FIREPOWER !
There are three modes of play
in FIREPOWER, you have just chosen:
JOYSTICK VS. JOYSTICK
In this mode of FIREPOWER your
adversary is another human rather
than the computer. Two joysticks
are required. The playing screen is
divided into two parts, one for each
player and the STATUS WINDOW is at
the bottom of the screen. After you
read these instructions you will be
prompted to pick your tank. There
are three tanks to chose from. Each
has its own characteristics and
specifications. Make your selection
by pressing the joystick to the
left, right or center. Press the
firebutton while holding your
selection. Both players must make
their selection before the game will
begin.
GAME PLAY
The goal of FIREPOWER is to
find the enemy's flag and return it
to your base. The game begins with
your tank sitting in a garage at
your base. Drive forward and your
tank will come out of the garage and
become visible (refer to joystick
controls at the end of this
document). If you remain stationary
at any location for too long, the
enemy will locate you and attack
with helicopters. It is possible for
your tank to get stuck when driving
through rubble or other projections
from the ground. Moving in the
reverse direction will usually solve
this problem.
THE STATUS WINDOW
SCORE: You gain points by
destroying your enemy's tanks,
helicopters, men and fortresses. You
also gain points by saving your own
men and returning them to a
First-Aid Station (marked with a red
cross).
MEN: The number in this window
indicates the number of your men you
have aboard your tank. You pick up
your men by comming to a complete
stop as they run up to your tank.
If the tank is moving, the men will
be killed. After you have taken on
the maximum amount of men, your own
men will not attempt to run up to
your tank You unload your men by
stopping on the right hand side of
the First-Aid station. Your men
will then exit the tank and run into
the Station.
MINES: Mines are symbolized on
the STATUS WINDOW by a gray disk
with a slash. The number indicates
the number of mines remaining in
your tank. By bringing the tank to
a complete stop, then simultaneously
pressing the fire button and pulling
down on the joystick mines are
dopped. Beware, the mines are
proximity mines and will explode
when anything gets near them,
including your tank. You can acquire
1 extra mine for each 5 of your own
men you rescue and return to the
First Aid Station.
FUEL: Each tank starts with a
full load of fuel. The fuel load is
consumed as the tank drives from
place to place. Additional fuel can
be acquired by finding and
destroying your enemy's fuel depots.
(A large dome connected diagonally
to a smaller dome). Also by
returning to your own garage. If
your tank exhausts its fuel, it will
explode to prevent the enemy from
taking abandoned tanks on the battle
field.
RADAR: Your radar is large
black square in your status window.
You are the dot in the center. Your
enemy will show up as dots
relatively around you.
JOYSTICK CONTROLS
The joystick controls in
FIREPOWER are absolute, so that if
you are facing up and you would like
to drive to the left, all you need
to do is push the joystick to the
left and hold it there. If you are
facing left and you would like to
back up, press the joystick to the
right (the opposite direction).
SOME HINTS
Be careful that you do not
explode your own mines while
dropping them. Keep track of the
direction of your home base, as you
will have to return there with your
enemy's flag in order to win the
game. The gun turrets on both
fortresses only have eight
positions. The turrets can fire at
a 45 degree angle, but not at 25
degrees. Thus, they are vulnerable
to an odd angled attack. In
addition, the turrets are programmed
not to shoot in any direction that
might damage other portions of its
own fortress. Thus, if your tank is
well positioned, the enemy turrets
will not fire on you when your tank
is in close proximity to other
vulnerable parts of the enemy
fortress.
Good luck, and capture the
Flag!